Learning Experience Design

Helping users get the most of their Google products

Google Guidebooks help users learn how to use Google Products through short, in product lessons. As a Learning Experience Designer, my goal was to make guidance usable during real tasks. I aligned content to user goals, simplified squencing, and reduced cognitive load. The result was a task based modular learning experience rooted in UX and learning science principles.

DURATION

Jan ‘24 - May ‘24

MY ROLE

Content Strategy & Learning Experience Design (Contract)

METHODS

Content Strategy, UX Writing, Information Architecture, Instructional Design

This is only a snippet of my work! Happy to share more over a call!

OVERVIEW

Solution

Impact

PROCESS

Design Approach

Research

Ideation

Usability Testing

Final Design

Google's Guidebooks were accurate. But they were organized around how Google thinks about its products, not how users think about their tasks. A user trying to free up storage space doesn't search for "Google One storage management." They search for "why is my phone full."

That gap between how features are documented and how users experience problems — that was the design problem.

A designer would ask: how do we present this feature clearly? An LXD asks: what is the user trying to accomplish, and what do they need to know first to get there? That question changes the structure of everything.

Design Decision

Reframing from features to tasks meant reordering, cutting, and sometimes adding lessons that the product team hadn't thought to include.

Solution

Four moments where applying a learning principle produced a better result than following design instinct alone.

Sequence by what users need to know first

If a lesson assumes knowledge the Guide hasn't taught yet, users drop off. I audited every sequence against one question: does the previous lesson give you what you need for this one?

Improve scanning through hierarchy and cues

Used iconography, typographic hierarchy, and clear labelling to guide attention to what matters.

Replace passive pages with actionable steps

Replaced passive feature descriptions with actionable, verb-based steps. Focused on outcomes, not explanations.

Learnings and Reflections

01

The best decisions came from both sides being in the room. They knew their users. We knew learning design. Neither worked as well without the other.

02

A lesson isn't done when it reads well on one screen. It's done when it holds up on a Pixel, on a browser, in a different language, for a user who arrived from a Quick Tip instead of the beginning of the Guide. Thinking across that full surface area is now a baseline assumption I bring to every content and design problem I work on.

03

Thank you to Jennifer and Mickey for being super supportive in this experience!

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All rights reserved @ Priyanka Ghosh 2026

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User Research

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